> For the complete documentation index, see [llms.txt](https://shell-shocked.gitbook.io/shell-shocked-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://shell-shocked.gitbook.io/shell-shocked-whitepaper/gamefi-systems/token-reward-systems.md).

# Token Reward Systems

Introduction: as mentioned earlier, there will be only 2 modes in which you can earn / win tokens:

PVP is a system of bets. Before the start of the match, a lobby is created in which the bet for each player is indicated, the players accept the bet. After the end of the match, the players of the winning team receive their tokens and 90% of the tokens of the losing team. 10% is a commission.&#x20;

PVE - system of "loot". Earning tokens is highly abstract as it is very individual and depends on the player's NFT.
