> For the complete documentation index, see [llms.txt](https://shell-shocked.gitbook.io/shell-shocked-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://shell-shocked.gitbook.io/shell-shocked-whitepaper/random/how-will-it-work-in-different-game-modes/pvp.md).

# PVP

&#x20;  In PVP, the team leader will be chosen in the lobby before the game starts. Following that, the players will spawn in the planning room, where the leader will be on the map discussing the strategy and the participants will analyze the attack/defense and map plans. The size, floors, and time will be selected entirely at random, and players will be informed of this throughout the planning stage. The neural network will calculate the probability of winning teams and, as a result, will only provide a card if the chances are about equal.
